WebGL is now used on production Websites. Take a look!
http://robchadwick.com/TerrainEditor/
Firefox 4 as been released this morning. This stable version supports WebGL, you just need to activate it. Type “about:config” in the address bar and enter “webgl” in the filter field. Then, double-click the “webgl.force-enabled” entry to change it to “true”. Have fun!
Yes, in-browser MMORPG games will have a lot of success in the future. Unfortunately, Runes of Magic is wrong by investing in the Kalydo technologies. Their browser plug-in will soon become obsolete, as the Flash Player plug-in does right now.
Runewaker Entertainment and Frogster should take a look at the new WebGL and WebSocket technologies that will be up in all major stable browsers before they release their plug-in based browser game.
Internet Explorer 9 claimed to be the new big thing, faster and stronger. By the current 9.0.8 version, it still can not run all HTML5 demos and lacks at some CSS3 features.
If you try these simple HTML5 demos, you will also notice that IE9 is slower than Chrome.
Furthermore, IE9 does not support WebGL at all. I just hope that we are not close to a release candidate.
For reference, here is some popular open-source OpenGL games.
Open Arena
First-person shooter (FPS) game based heavily on the Quake III Arena style deathmatch.
WebGL implementation of Google O3D
Sencha Labs PhiloGL Framework
GLGE javascript library
Canvas 3D JS Library (c3DL)
THREE.JS
Since February 4th, 2011, the stable version of Google Chrome supports the new WebGL implementation. We can’t wait to see this appening on Firefox and Opera, that are now supporting it in their beta releases.
Here is a list of a few great WebGL demos :
http://jabtunes.com/labs/3d/webgl_geometry_tessellation_exploding.html
http://chandlerprall.github.com/Physijs/examples/jenga.html
Google.com Math Graph Function with WebGL
http://stickmanventures.com/labs/demo/webgl-threejs-morph-target
http://granular.cs.umu.se/ammo/Demos/BoxDemo/index.html
http://www.ambiera.at/coppercube/demos/version3/dynamiclight/embedwebgl.html
http://workshop.chromeexperiments.com/bookcase
http://www.airtightinteractive.com/demos/js/nebula/
http://madebyevan.com/webgl-water/
http://www.ro.me (Experiment that needs Chrome Canary for the moment)
http://madebyevan.com/webgl-path-tracing/
http://data-arts.appspot.com/globe
http://playwebgl.com/games/o3d-webgl-pool/
http://www.glge.org/demos/shaderinjection/
http://mozillademos.org/demos/globetweeter/demo.html
http://ultravisual.co.uk/blog/wp-content/uploads/2011/03/webgl/car/